At Canon Burrows we believe that a high-quality computing education equips our pupils to use computational thinking and creativity to understand and change the world. Although computing is taught discretely as a computer science, it has deep links with and is embedded into many other areas of the curriculum. Children are encouraged to be inquisitive and use problem solving skills in their lessons. Pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become able to responsibly use, express themselves and develop their ideas through information and communication technology at a level suitable for the future workplace and as active participants in a digital world.

Computing Lead - Miss. Gaskell


Computing Curriculum

The National Curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation 
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology


Key Stage One

Pupils are taught to:

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact or other online technologies


Key Stage Two

Pupils are taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the Internet; how they can provide multiple services, such as the worldwide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including Internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact


Scratch.jpgComputing at Canon Burrows

Across the year, children will complete Teach Computing units in Computing Systems and Networks, Data and Information, Creating Media and Programming. Canon Burrows' Computing curriculum gives the children opportunities to learn basic computer programming and algorithms, where our children control simple floor robots in KS1 and use Scratch visual programming from Year 2, right up to Years 5 and 6 where they can create computer quizzes and games. Our children have access to our IT suite containing desktop computers, iPads, BeeBots, as well as individual Chromebooks. 


Google Classroom.pngGoogle Classroom

To support children in becoming successful in the digital world, we use Google Classroom as a platform to support blended learning. Children have access to Google Classroom through our Chromebooks, and use Google Docs, Google Slides, Google Drawings and Jamboards across a range of curriculum subjects. Throughout KS2, homework is also set on Google Classroom to encourage children to independently use a range of technology.


Online Safety (Digital Safeguarding)

Online Safety is of high importance at Canon Burrows C of E Primary School and we believe that it should be a running theme throughout all lessons. All pupils across school are taught how to use technology respectfully and safely through the Project Evolve strands: online relationships, online bullying, self-image and identity, online reputation, health, wellbeing and lifestyle, privacy and security, copyright and ownership, and managing online information. Children are taught to keep personal information private, recognise acceptable/ unacceptable behaviour and to identify where to go for help and support when they have concerns whilst online.


Support for Parents and Carers

To support with using Google Classroom and other Google platforms: Google Classroom Support

You can also read our parent and carer's guide to Google Classroom below.

Digital Safeguarding and supporting good practice online: 

Files to Download

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